Tried setting up a few test runs for my crash game logic after it misfired three times in a row — cost me a nice payout too. Thought it was a backend issue, but turns out one of the conditions wasn’t being triggered properly in the automation tests. I’d been using some outdated tool that couldn’t handle dynamic values well. Spent a weekend digging into newer stuff, and wow, I should’ve switched ages ago. Anyone else ditched their old setup recently?